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7 Game Reviews

3 w/ Responses

Controls neet improvement

lackity responds:

Oh? Could you be more specific?

There should be clear objectives about what to do or where to go next. Add some sound and music. Also improve collision detection. This is not a top down view so you can't just do a box collision test as it is. Some parts of the player can overlap with trees behind and still they should not collide {perspective/parallax}, give a thought to that. Otherwise good effort (Y)

trixelbit responds:

Yeah, I was trying really hard to adjust the hitbox to match the perspective. Thing is Construct ( the engine I was using for this) didn't like having a really reduced hitbox and the player shifting z positions in order to create a cohesive perspective and feel to it. I kinda had to settle with really boxed collision masks to keep the view of the game. As for direction, I didn't want to give explicit direction to the player because I didn't want the atmosphere to be disturbed in one way or another. Also, I wanted the experience to be focused on exploration rather objectives. As for the sound, there is music and sound to the game. Try reloading it because I had trouble with this as well. Thank you for the review, provided a lot of good things to keep in mind.

Very nice !!!

komizart responds:

Thank you

Pretty good. Well done !!!

Not bad at all, this game seserves a better rating. Just needs a bit of polish. Isometric controls sometimes get a bit confusing right in the middle of the gameplay.

This game is AWESOME !!!!!

Game loading time is huge. Sound effects/music are pretty cool and animations are awesome. But the game play is ordinary. The character can't even duck down.

Joined on 8/18/13

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